On the Split Screen the Split Point is shown in the center. It can be edited directly by the and /. If I is selected it shows the highest key of the lower key range. If II is selected it shows the lowest key of the upper key range. The Split Point is also available as a parameter in the Screen. Use 2 (Part..
) to open it.
On the Screen, navigate with 4 to the third parameter. The Split Point parameter can be controlled by a Control. As Hardware Source, a ribbon will make a lot of sense. The part association of individual voices happens only when a key is pressed, according to the current value of the Split Point.
By default, the Split Point is linked - meaning that both don't overlap (see Overlapping Split Points
below in order to produce intersections).
In the User Interface, the Tab provides the Split Point between the two parts. Use drag gestures in order to change it. In addition, the group (left to the Master group) provides the Split Point as a regular parameter, which can be manipulated further in the Tab when selected.
In earlier versions, the C15 only provided one Split Point parameter in a sound, determining the inner edges of both fully separated , so no overlap was possible.The described behavior is still available by default and referred to as linked Split Points. Now, unlinked Split Points are available as well, providing separate Split Points for each part (but still sharing one unique Control assignment).
When unlinked, an overlapping range of shared keys can be defined, in which both will sound. The two Split Point parameters are still sticked to one another, preventing a negative overlap with a key range with no part association. The linking behavior can be changed by the Button:
When in the Screen, pressing will provide a menu with the option to Unlink/Link
. Navigate with 4 for the entry before pressing .
When unlinked, the key positions of both are shown. Overlap can be achieved by raising the Split Point of I or by lowering the Split Point of II - using / or the .
When in the Screen, pressing will provide a menu screen. Navigate with / or the to the Link Splitpoints
option and press to toggle between the two behaviors.
When unlinked, the key positions of both are shown.
Enabling a linked Split Point will collapse any prior overlapping range.
In the Tab, an icon on the right of the shown key position indicates the linked
/unlinked
Split Point behavior. Clicking on it will toggle inbetween.
In the Tab, clicking on the ...
icon on the right invokes a menu in which the linking behavior can be set.
In the Tab, the rightmost icon redirects to the Editor, providing the two parameters and an interactive visual representation.
Split Points can be set by clicking or dragging on the corresponding values or by dragging the indicators on the shown keybed. The linking behavior can be set as well.
In sounds, the ToFX
parameter is available in the Output Mixer, allowing the mixed signal to be sent to the Effects section of the other . When active, the flow across parts will be indicated in the Screen/Tab by labeled FX
arrows.