The current sound can be stored as a preset at any time for later use. Presets are organized into banks, so that each preset has a unique path (bank number/preset number). Some other aspects of presets are explained as follows:
Preset Name |
Each preset can be given a unique user-definable name. When you store a preset, you will be prompted to name it. You can change the name of the preset at any time. |
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Preset Number |
Each preset has a certain position in its bank. This position and the bank number are combined to define a unique number for the preset, which displays on each user interface. For example, the unique number |
Preset Type (since 20-28) |
The Type (Single, Split, Layer) will be stored and associated with the preset. It will be indicated for Split () and Layer () types. |
Preset Info |
Each preset contains a small set of metadata, most of which are defined automatiocally when you store the preset. Besides the device name, the software version and the time stamp, some elements can be defined by the user: You can edit the name of a preset, set its position in its bank, assign it a color tag and set a comment text. The comment text can be used to describe the sound and give performance instructions. In addition, the preset comment text will be checked when you search for presets using keywords. This works especially well when keywords are defined as tags with the hashtag symbol |
When you change a loaded preset, the system recognizes the change and indicates this by appending an asterisk (*
) to the unique preset number. When you store a preset after making changes to it, the system considers it to be a new preset, unless you force it to overwrite an existing preset.
More information about dealing with changes to loaded presets can be found in chapter Overviews.
Note that modulations, which change parameters, are considered to be preset changes.